#include "gamekit/drawing/Rectangle.h"

using namespace gamekit;

Rectangle::Rectangle(const float& x, const float& y, const float& w, const float& h):
	m_x(x),
	m_y(y),
	m_w(w),
	m_h(h)
{
}

Rectangle::~Rectangle(void)
{
}

float Rectangle::x(void) const
{
	return m_x;
}

float Rectangle::y(void) const
{
	return m_y;
}

float Rectangle::w(void) const
{
	return m_w;
}

float Rectangle::h(void) const
{
	return m_h;
}
